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In today's world, the demand for visually stunning content continues to soar, especially in the realms of VFX and animation. Audiences worldwide are accustomed to breathtaking visuals every time they engage with digital media, whether it's through TV shows, video games, or virtual experiences in the metaverse. As creators strive to deliver increasingly immersive content, it becomes essential for studios to adopt tools that enhance collaboration, creativity, and efficiency.
At Autodesk, we are deeply committed to advancing the tools that power these industries. Our focus is on streamlining post-production and game pipelines, ensuring that artists and studios can operate seamlessly across projects and teams. Updates to our media and entertainment suite, including Autodesk Maya, 3ds Max, Bifrost, and Arnold, are designed to open up new possibilities for artists. These tools now offer enhanced support for Apple Silicon, significantly boosting performance. Additionally, we're collaborating with Adobe to establish a universal material standard and teaming up with Microsoft to introduce an AI-driven Maya Assist feature, currently available in beta.
"Differentiating ourselves from competitors has always been about connecting workflows," says Diana Colella, Senior Vice President at Autodesk Media & Entertainment. "Our customers rely on a wide array of tools to bring their visions to life. By integrating open standards like USD, LookdevX, and OCIO across our offerings, we aim to provide a truly connected experience for artists and studios alike."
Our commitment to innovation extends beyond just technical improvements. We are actively fostering an open standards ecosystem that accelerates the flow of data across teams and software. For instance, LookdevX introduces a new agnostic material editor in Maya, simplifying the creation of complex shading networks that can be shared across projects. This modern, node-based approach empowers artists to craft materials like USDShade, Material X, and Arnold that are compatible across multiple pipelines.
In 3ds Max, we've expanded the modeling toolkit with faster, more intuitive workflows. A new Boolean modifier provides cleaner geometry, while updates to the Array modifier enable procedural generation of intricate, nature-inspired designs. Furthermore, the integration of ACES and OCIO ensures precise color management, giving artists full control over color consistency from the viewport to the final render.
Maya continues to evolve with groundbreaking features. Updates to the Retopologize and Boolean toolsets empower artists with greater creative freedom. Animation tools have been streamlined, featuring a redesigned Time Slider that makes navigation and editing more fluid. Bifrost, Maya's visual programming environment, now boasts advanced viewport volume rendering using NanoVTT technology. Additionally, the introduction of MPM Gel simulates substances like soft-serve ice cream, offering exciting new possibilities for visual effects artists.
Excitingly, we're unveiling an AI-powered private beta of Maya Assist, which allows artists to interact with scene data using natural language commands. Imagine asking to resize an object or position a camera—this feature could transform how artists work in Maya. The beta launch is set for April 5th, and interested parties can apply via our feedback application page.
Collaboration with Adobe on a unified material model is another significant step forward. By merging Autodesk Standard Surface and Adobe Standard Material into a single model, we aim to standardize workflows and improve interoperability across platforms. Engaging with the MaterialX governance group ensures this new model integrates seamlessly into existing node graphs, paving the way for more efficient asset exchange.
For those eager to dive deeper, check out the "What's New" sections for Maya, 3ds Max, and Arnold. These tools are available individually or as part of the Autodesk Media & Entertainment Collection. If you have questions or wish to connect with experts, join our groups on AREA.
The future of digital content creation is bright, and Autodesk remains at the forefront of driving innovation. Our mission is clear: to empower artists and studios with the tools they need to push boundaries and captivate audiences globally.